This section describes main characteristics of the tic-tac-toe data set and its attributes:
General information
Tic-Tac-Toe Endgame data set |
Type | Classification | Origin | Real world |
Features | 9 | (Real / Integer / Nominal) | (0 / 0 / 9) |
Instances | 958 |
Classes | 2 |
Missing values? | No |
Attribute description
Attribute | Domain |
TopLeft | {x, o, b} |
TopMiddle | {x, o, b} |
TopRight | {x, o, b} |
MiddleLeft | {x, o, b} |
MiddleMiddle | {x, o, b} |
MiddleRight | {x, o, b} |
BottomLeft | {x, o, b} |
BottomMiddle | {x, o, b} |
BottomRight | {x, o, b} |
Class | {positive, negative} |
Additional information
This database encodes the complete set of possible board configurations at the end of tic-tac-toe games, where x is assumed to have played first. The target concept is win for x (i.e., true when x has one of 8 possible ways to create a three-in-a-row).
Attributes description:
1. TopLeft -> top-left-square: {x,o,b}
2. TopMiddle -> top-middle-square: {x,o,b}
3. TopRight -> top-right-square: {x,o,b}
4. MiddleLeft -> middle-left-square: {x,o,b}
5. MiddleMiddle -> middle-middle-square: {x,o,b}
6. MiddleRight -> middle-right-square: {x,o,b}
7. BottomLeft -> bottom-left-square: {x,o,b}
8. BottomMiddle -> bottom-middle-square: {x,o,b}
9. BottomRight -> bottom-right-square: {x,o,b}
In this section you can download some files related to the tic-tac-toe data set:
- The complete data set already formatted in KEEL format can be downloaded from
here.
- A copy of the data set already partitioned by means of a 10-folds cross validation procedure can be downloaded from here.
- A copy of the data set already partitioned by means of a 5-folds cross validation procedure can be downloaded from here.
- The header file associated to this data set can be downloaded from here.
- This is not a native data set from the KEEL project. It has been obtained from the UCI Machine Learning Repository. The original page where the data set can be found is: http://archive.ics.uci.edu/ml/datasets/Tic-Tac-Toe+Endgame.
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